GPU-accelerated processing built for live use
Ultra Low to CPU Safe — tune for your hardware
Zero performance impact on your game
| Preset | Latency | CPU Usage | Best For |
|---|---|---|---|
| Ultra Low | ~400ms | High | Powerful gaming PCs with GPU |
| Low ⭐ | ~550ms | Medium-High | Most gaming PCs |
| Balanced | ~700ms | Medium | Default — good for most users |
| Quality | ~900ms | Low-Medium | Prioritizes audio quality |
| CPU Safe | ~1200ms | Low | Older hardware, integrated GPUs |
Core audio engine optimized for maximum performance and stability
Voice processing runs on its own thread — never blocks your game
Dynamic triple buffering eliminates audio glitches and dropouts
DirectML (Windows) and CoreML (macOS) accelerate neural inference
Smooth crossfading between audio blocks for artifact-free output
Built-in latency and performance metrics for fine-tuning